AI Insights · Timothy · July 2024
Top Down Games on Android in New Zealand: Q2 2024 Performance
Discover how the top 5 top-down games performed on the Android platform in New Zealand during the second quarter of 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 top-down games on the Android platform in New Zealand displayed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends:
MONOPOLY GO! by Scopely saw weekly revenue remain fairly stable, peaking at around $60K in late April and early May before settling at approximately $58.6K by the end of June. Weekly downloads fluctuated slightly, starting at 1.5K in early April and ending at 1.2K in late June. Active users showed a steady pattern, ranging from about 16.9K to 17.8K throughout the quarter.
Whiteout Survival from Century Games PTE. LTD. experienced a notable increase in weekly revenue, starting at $7.5K in early April and rising to nearly $11.9K by the end of June. Downloads also saw a steady rise, peaking at almost 2K in early June. Active users showed a consistent upward trend, growing from 3.1K in early April to 4.6K by the end of June.
Bingo Blitz™️ - Bingo Games by Playtika Santa Monica maintained a consistent weekly revenue, averaging around $9.8K by the end of June. Downloads remained relatively stable, with a slight increase to 449 by the end of the quarter. Active users fluctuated modestly, ranging from 2.1K to 2.4K over the three months.
Candy Crush Soda Saga from King showed stable weekly revenue, averaging around $5.8K by late June. Downloads saw a downward trend, starting at 442 in early April and dropping to 207 by the end of June. Active users experienced a slight decline, moving from 5.6K to 4.7K throughout the quarter.
Mobile Legends: Bang Bang by Moonton saw weekly revenue peak at $7.1K in early April, then stabilizing around $5.3K by late June. Downloads remained relatively low but stable, ranging from 220 to 159. Active users hovered consistently around 3.1K to 3.3K throughout the quarter.
These insights are based on data from Sensor Tower, offering a snapshot of the top-down games market in New Zealand for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.